Adventurers,
This latest development phase focused on polishing the overall gameplay experience, improving client stability, completing important marketplace systems, and cleaning up several player-facing features before future testing phases.
A lot of this update is about making the game feel smoother and more reliable: better inventory behavior, cleaner skill visuals, improved private stores, stronger marketplace flow, better movement handling, and more stable server communication.
Classic Gameplay Polish
Several important client-side gameplay systems received another round of polish.
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Improved macro saving and loading behavior.
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Fixed macro lists after relogging or restarting.
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Improved clan member list display and handling.
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Improved pet-related behavior and item handling.
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Fixed toggle skill visual states so active effects display more correctly.
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Improved inventory update behavior.
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Improved private store transaction handling.
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Fixed several item count and price display issues in store-related systems.
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Improved enchant window behavior.
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Fixed enchant cancel and reset behavior.
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Improved buffer window behavior.
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Fixed additional NPC information and HTML display issues.
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Improved login failure handling.
These changes should make everyday gameplay feel cleaner, especially around macros, inventory, pets, buffs, stores, enchantment, and NPC windows.
Marketplace and Player Services

The marketplace system received major progress during this phase.
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Added the core marketplace system.
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Improved marketplace NPC support.
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Fixed item delivery after purchases.
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Added seller payout handling through the mail system.
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Improved marketplace loading reliability.
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Added groundwork for future premium-service-related systems.
This is a major step toward a more complete player economy. Buyers should receive their items correctly, and sellers should be rewarded through the proper delivery flow.
Trading, Stores, and Economy Safety
Several fixes were made to improve the reliability and safety of player economy systems.
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Improved private store transactions.
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Fixed issues related to large item quantities and prices.
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Improved inventory updates after store actions.
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Reduced the chance of incorrect client-side inventory states.
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Improved item delivery behavior through marketplace and mail systems.
These improvements are important for keeping the economy safer, cleaner, and less prone to desync or transaction issues.
Skills, Buffs, and Enchanting
Skill visuals and enchant-related windows received important fixes.
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Fixed toggle skill visual states.
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Improved buff display behavior.
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Improved enchant request flow.
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Fixed enchant scroll handling.
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Fixed enchant cancel behavior.
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Improved enchant UI reset behavior.
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Improved buffer-related messages and windows.
The goal is to make skill and enchant interactions feel more responsive, accurate, and less confusing for players.
Movement, AI, and World Behavior
Movement and combat behavior received another round of stability work.
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Fixed raid chase behavior issues.
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Improved long-distance click movement.
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Improved path rerouting in certain movement situations.
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Reduced movement-related regressions.
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Improved overall world interaction reliability.
These changes help combat, movement, and monster behavior feel more consistent during live gameplay.
Server Stability and Network Improvements
The server communication layer received important hardening during this phase.
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Improved packet handling stability.
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Fixed timing-related network issues.
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Reduced the chance of asynchronous packet flow problems.
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Restored a more reliable database connection setup after runtime concerns.
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Improved overall runtime safety.
These are mostly behind-the-scenes changes, but they are important for reducing strange behavior, improving reliability, and preparing the server for heavier testing.
Admin, NPC, and Datapack Cleanup
Several supporting systems were cleaned up and updated.
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Refreshed merchant content.
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Improved NPC admin information display.
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Updated spawn definitions.
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Cleaned up admin tool windows.
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Improved admin skill-related flows.
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Updated item data.
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Fixed additional HTML and NPC service issues.
These updates help keep the server easier to manage and make NPC-related content more consistent.
Final Notes
This update is a major polish and hardening pass.
It improves gameplay flow, stabilizes client interactions, strengthens marketplace and mail behavior, cleans up private stores and inventory updates, improves skill visuals and enchant windows, and reduces network and movement-related issues.
The server is now moving closer to a more complete and reliable testing state, with several major systems becoming more stable and player-ready.